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Year 2
20 Credits & 40 credits

In GAM220, team members pitch ‘worlds’, which they have designed themselves earlier in the programme, leading to a world and game type being selected for further development by their team. The development cycle begins early on in this module and continues into GAM240, which is assessed through an individual’s contributions to team projects, the quality of the team projects overall and an evaluation of what each individual student has learned from the year

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