Advanced Game Programming: GAM250 - ACM
05 Dec 2017

Advanced Game Programming: GAM250

Year 2
Compulsory
20 credits

Students use Design Patterns to solve common problems in Games Development, and to create systems which will support Analytics, AI Agents and Procedural Content Generation. They develop their research skills by examining content from the module in more detail, and then develop a game project which leverages this to examine an area such as AI, Procedural Content Generation, Tools or Networking.

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